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NEW WORLD: Too little taler to a maximum of

Already recently we had reported that many players from New World worried about the economic system of the MMOS. In addition to high taxes, the lack of Taler earning opportunities on Maximum Level make the player s life difficult and a deflation already takes place.

Meanwhile, there are some more led discussions in the official forum around earning Ingame Currency in New World. Who completed all unique quests, only finds very few ways to get to the ingame currency - at persistently high costs. Therefore, the community is currently collecting ideas for additional sources of revenue.

What could Amazon do to bring more Talers to the New World economic system?

One of the users made, for example, the proposal to adapt the loot of monsters. As a booty, every defeated creature should regularly drop a small sum of talers. This could be increased with increasing difficulty (with elite opponents or bosses).

Another proposal aims to increase the existing rewards with fraction quests and similar tasks simply to increase. Also interesting is the multi-performed idea about an NPC dealer who would be found in every city of New World (Buy Now 39.99 €). This could buy the players captured or self-produced items. In this way, the community would no longer be dependent on the auction houses where prices are currently without in the basement and thus hardly profitable.

Do you also have good ideas?

However, there are also some players who are currently do not worry about the New World economic system and just want to wait for everything in the next week. Which faction does you belong to? Do you also have suggestions for additional earnings in the MMO from Amazon Game Studios? Write us in the comments!

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The players from New World collect proposals for additional earnings opportunities. (2) [Source: buffed]

From André left author 20.10.2021 at 13:56

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